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Sphere VFX Ltd - Arnold Training(好期待这个教程有的兄弟指点一下)  

2012-12-01 17:55:22|  分类: CG资讯 |  标签: |举报 |字号 订阅

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2 days Arnold training course(好期待这个教程有的兄弟指点一下) - 316studio - 316Studio

At spherevfx we have a single Introduction to Arnold course aimed primarily at Maya artists, though Softimage and Katana users will also greatly benefit from the course.

Arnold has been around since 1997 but it has only become popular to a wider array of visual effects artist over the last few years. Having already been used by a wide selection of companies Arnold is quickly becoming one of the main go-to feature film quality renderers. At its core Arnold is a brute force Monte Carlo / Raytracing engine sitting nicely between RenderMan (a hybrid scanline and raytracer) and Maxwell (a pure ray tracer). Some of the movies which have visual effects rendered in Arnold included:

2 days Arnold training course(好期待这个教程有的兄弟指点一下) - 316studio - 316Studio
  • Red Tails (Rodeo FX, UPP)
  • Hotel Transylvania (Sony Pictures Imageworks)
  • Mission: Impossible - Ghost Protocol (Industrial Light & Magic)
  • Captain America (Whiskytree)
  • Arthur Christmas (Sony Pictures Imageworks)
  • X-Men: First Class (Luma Pictures)
  • Alice in Wonderland (Sony Pictures Imageworks)
  • Source Code (ObliqueFX)
  • The Smurfs (Sony Pictures Imageworks)

2 days Arnold training course(好期待这个教程有的兄弟指点一下) - 316studio - 316Studio
The Amazing Spider-Man - Sony Picture Imageworks

Introduction to Arnold
sphere
vfx's Arnold course covers the following areas:

Shaders

  • Ambient Occlusion
  • Standard
  • Utility
  • Wireframe
  • Bump2D
  • Bump3D
  • Noise
  • Hair
  • Ray Switch
  • Environment
  • Displacement
  • Volume Scattering
  • Sky
  • Motion Vector
  • Camera Projector
  • Skin SSS Shader (skin_sss)
  • Shadow Catcher

Lights

  • Point Lights
  • Spot Lights
  • Directional Light
  • Area Lights
  • Mesh Lights
  • SkyDome Lights
  • Light filters - Decay, Gobo’s, Barndoor, Light Blocker

Cameras

  • Cylindrical
  • Fisheye
  • Orthographic
  • Perspective
  • Spherical
  • Exposure
  • Depth of Field

Per Object Settings

  • Self Shadows
  • Opaque
  • Visible in Diffuse
  • Visible in Glossy
  • Subdivisions
  • Displacement Attributes

Override Sets

  • Creating Sets
  • Applying Override Attributes

Stand-ins

  • Creation
  • Exporting

Render Settings

  • Sampling
  • Ray Depth
  • Environment
  • Motion Blur
  • Raytraced Subsurface Scattering Engine
  • Lights
  • Subdivision
  • Render Settings
  • Gamma Correction
  • Textures
  • Feature Overrides
  • Search Path

Working with AOV’s (Arbitrary Output Variables)

  • AOV Browser
  • Builtin Passes - N, P, Pref, RGB,
  • aiHair Passes
  • aiSkinSSS Passes
  • aiStandard Passes
  • Lambert Passes
  • AOV Data types
  • AOV Drivers
  • AOV Filters

Exporting to Arnold

  • Exporting .ass files
  • Rendering with Kick
2 days Arnold training course(好期待这个教程有的兄弟指点一下) - 316studio - 316Studio

2 days Arnold training course(好期待这个教程有的兄弟指点一下) - 316studio - 316Studio
Mission: Impossible - Ghost Protocol - Industrial Light & Magic

2 days Arnold training course ?1,000 (+VAT @ 20%)

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